Sunday, 15 March 2015

WEEK 3: 3D PRODUCTION PIPELINE

3D Production Pipeline
MDU115 Research and Development Blog

There are many different aspects and stages in a 3D production pipeline. All are important steps in creating an appealing, believable, 3D product. In this blog I will go through the different steps in this process and what they involve. 

Lighting
In 3D lighting objects are used to simulate how light works in real life. lighting can be used to get the exact feel you want for your shot to help it come alive. You can apply different settings to the lights and materials to achieve what you are after.



http://www.prweb.com/releases/2011/8/prweb8688878.htm


Rendering
Once all elements in your scene have been created and setup the next step is to render it out. Rendering is the process of outputting a shot or image to a final polish. Depending on the complexity of what you want to render it can take minutes or hours to complete.


http://www.fanpop.com/clubs/fable/images/829863/title/fable-2-3d-render-hobbe-screencap


Compositing
Compositing is process of putting it all together. Different elements such as a final render, live action film and special effect like smoke, fire, explosions etc are layered together to complete the final product.



http://andyswi.com/

Written by Blake Head

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